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    Valve's Steam Server Bugs Could've Let Hackers Hijack Online Games

    • Malware and Vulnerabilities
    • December 10, 2020
    • The Hacker News
    Critical flaws in a core networking library powering Valve's online gaming functionality could have allowed malicious actors to remotely crash games and even take control over affected 3rd-party game servers.
    Read More
    • Valve
    • Critical Vulnerabilities
    • Core Networking Library
    • Video Games
    • Check Point
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