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Valve's Steam Server Bugs Could've Let Hackers Hijack Online Games
Malware and Vulnerabilities
December 10, 2020
The Hacker News
Critical flaws in a core networking library powering Valve's online gaming functionality could have allowed malicious actors to remotely crash games and even take control over affected 3rd-party game servers.
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Valve
Critical Vulnerabilities
Core Networking Library
Video Games
Check Point
Publisher
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